The Mercenaries mode of Resident Evil 4 Remake lets players wipe out hordes of enemies while scoring points to try and get S++ Rank as the highest commendation for any character. Between different stages, players need to build huge combos and increase their score multiplier to have a chance to reach the highest Rank possible. This mode demands masterful ammo and time management, but players also have unique character abilities that help beat Mercenaries with flying colors.
The beautiful golden S++ Rank may only be earned after getting 1,000,000 points or more in a single round in Resident Evil 4 Remake, with S+ Rank not too far behind if players get between 500,000 and 999,999 points. Ratings are scored at the end of a round, usually when all 150 enemies on a stage are defeated. There are four characters available for players to use, including iconic faces like HUNK and Leon, each with different loadouts and skills to bring into combat.
How to Earn The Most Points For S++ Rank
Simply taking down every enemy in Mercenaries mode typically gives players around 250,000 points, a far cry from the amount needed to reach S+ or S++ Rank. Three ways to best collect points involve combo bonuses, the time bonus at the end of a match, and extra points gained from other interactions at any stage. Players should remember that what character they choose also impacts how they can get each of these bonuses.
Rank |
Points Needed |
---|---|
C |
49,999 or below |
B |
50,000 to 99,999 |
A |
100,000 to 199,999 |
S |
200,000 to 499,999 |
S+ |
500,000 to 999,999 |
S++ |
1,000,000 or above |
A universal way to get more points in Resident Evil 4 Remake comes from Golden Eggs is by killing chickens that spawn randomly. Collecting a Golden Egg instantly gives 50,000 points and heals the player up to full health when picked up. Players are recommended to keep an eye out for as many of these rare items as possible, but only when it doesn’t negatively extend their time, which could limit their time bonus at the end of a match.
How To Build The Combo Bonus
Once players get started in Mercenaries mode, they can see their combo counter on the upper right-hand corner of the screen. A ten-second timer starts whenever the player kills an enemy, displayed by a white bar under the combo counter. Defeating another enemy before the timer runs out builds a player’s combo, with the best scoring and strategies in RE4 Remake‘s Mercenaries coming from how big a combo ends up.
Dying before the timer for a combo bonus fades does not give players any multiplier and makes them lose whatever points they would have received.
Bonus points are awarded from a player’s combo once the timer expires and are based on how high the combo reaches. However, players who die before the timer expires do not receive any bonus for their efforts, so players should always be careful when aggressively trying to build their combo. Combo bonuses are based on a specific multiplier, which grows increasingly as players extend the timer after another killed enemy.
Combo Count |
Bonus Increase |
---|---|
10 |
Ten Percent |
25 |
Twenty Percent |
50 |
Thirty Percent |
70 |
Forty Percent |
100 |
Fifty Percent |
Kills don’t count for a player’s combo until the exact moment an enemy dies, letting players act ahead to the next foe right as one begins falling in defeat. Realistically, a combo of 100 gives players the best chance to achieve an S++ Rank in Resident Evil 4 Remake. An excellent strategy to reach this combo multiplier would be to avoid enemies and let them group up so that grenades, explosives, or just a swarm of bullets can take them all out at once for a massive combo.
How To Manage The Time Bonus
The end of any level in Resident Evil 4 Remake shows players an extra point value equal to one thousand times the number of seconds remaining on the clock. While players should keep as much time on the clock to have the highest time bonus, there are a few details to the timer that helps boost the number of minutes or seconds left. For example, the beginning of a match has two minutes on the clock to start, but every stage has plenty of ways for players to add time.
Finding Green Bonus Orbs around a stage sometimes boosts the timer by thirty, sixty, or even ninety seconds, depending on which one a player picks up. These are the best source of timer increases, but other combat tricks like headshots, melee kills, red barrels, and using Flash Grenades to defeat Plagas all add a few seconds to the clock. Players should avoid shooting enemies in the torso or other limbs to maximize these options.
The four Mercenaries in Resident Evil 4 Remake‘s Mercenaries mode have a special trait called Mayhem Mode they can enter to gain a massive advantage in combat. Any time players deal damage to an enemy in Mayhem Mode, extra points are awarded, varying depending on what weapon is being used. Leon’s shotgun or HUNK’s SMG are by far the best to farm points this way, giving players several thousand bonus points while simultaneously building up higher combos.
Character |
Mayhem Mode Ability |
---|---|
Leon |
Moves faster and deals more damage with any attacks from weapons. |
Krauser |
Assumes a mutated form that directly changes and increases their melee damage. Players cannot use ranged weapons while transformed, but they can access a charge attack that significantly damages anything in Krauser’s path. |
Luis |
Places dynamite on the ground that explodes after some seconds. Players may place another one as long as they are still in Mayhem Mode. |
HUNK |
HUNK’s primary gun, the LE-5 Submachine Gun, has unlimited ammo and doesn’t need to reload for as long as Mayhem Mode is active. |
Those who have decided to unlock every Mercenary character in Resident Evil 4 Remake have a better chance to score points through the different Mayhem Mode traits. Although some abilities may be harder to rack up scores with than others, each gives players a strong benefit that cannot be underestimated. Ambitious Mercenaries learning how to get an S++ Rank will have a far easier time by using Mayhem Mode often.